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 approximation ratio


Worst-case Performance of Popular Approximate Nearest Neighbor Search Implementations: Guarantees and Limitations

Neural Information Processing Systems

Graph-based approaches to nearest neighbor search are popular and powerful tools for handling large datasets in practice, but they have limited theoretical guarantees. We study the worst-case performance of recent graph-based approximate nearest neighbor search algorithms, such as HNSW, NSG and DiskANN. For DiskANN, we show that its "slow preprocessing" version provably supports approximate nearest neighbor search query with constant approximation ratio and poly-logarithmic query time, on data sets with bounded "intrinsic" dimension. For the other data structure variants studied, including DiskANN with "fast preprocessing", HNSW and NSG, we present a family of instances on which the empirical query time required to achieve a "reasonable" accuracy is linear in instance size. For example, for DiskANN, we show that the query procedure can take at least 0.1n steps on instances of size nbefore it encounters any of the 5nearest neighbors of the query.



Triple Eagle: Simple, Fast and Practical Budget-Feasible Mechanisms

Neural Information Processing Systems

We revisit the classical problem of designing Budget-Feasible Mechanisms (BFMs) for submodular valuation functions, which has been extensively studied since the seminal paper of Singer [FOCS'10] due to its wide applications in crowdsourcing and social marketing. We propose TripleEagle, a novel algorithmic framework for designing BFMs, based on which we present several simple yet effective BFMs that achieve better approximation ratios than the state-of-the-art work for both monotone and non-monotone submodular valuation functions. Moreover, our BFMs are the first in the literature to achieve linear complexities while ensuring obvious strategyproofness, making them more practical than the previous BFMs. We conduct extensive experiments to evaluate the empirical performance of our BFMs, and the experimental results strongly demonstrate the efficiency and effectiveness of our approach.





Discretely beyond 1/e : Guided Combinatorial Algortihms for Submodular Maximization

Neural Information Processing Systems

For constrained, not necessarily monotone submodular maximization, all known approximation algorithms with ratio greater than $1/e$ require continuous ideas, such as queries to the multilinear extension of a submodular function and its gradient, which are typically expensive to simulate with the original set function. For combinatorial algorithms, the best known approximation ratios for both size and matroid constraint are obtained by a simple randomized greedy algorithm of Buchbinder et al. [9]: $1/e \approx 0.367$ for size constraint and $0.281$ for the matroid constraint in $\mathcal O (kn)$ queries, where $k$ is the rank of the matroid. In this work, we develop the first combinatorial algorithms to break the $1/e$ barrier: we obtain approximation ratio of $0.385$ in $\mathcal O (kn)$ queries to the submodular set function for size constraint, and $0.305$ for a general matroid constraint. These are achieved by guiding the randomized greedy algorithm with a fast local search algorithm. Further, we develop deterministic versions of these algorithms, maintaining the same ratio and asymptotic time complexity. Finally, we develop a deterministic, nearly linear time algorithm with ratio $0.377$.


Approximation Bounds for Hierarchical Clustering: Average Linkage, Bisecting K-means, and Local Search

Neural Information Processing Systems

Hierarchical clustering is a data analysis method that has been used for decades. Despite its widespread use, the method has an underdeveloped analytical foundation. Having a well understood foundation would both support the currently used methods and help guide future improvements. The goal of this paper is to give an analytic framework to better understand observations seen in practice. This paper considers the dual of a problem framework for hierarchical clustering introduced by Dasgupta.


Subset Selection under Noise

Neural Information Processing Systems

The problem of selecting the best $k$-element subset from a universe is involved in many applications. While previous studies assumed a noise-free environment or a noisy monotone submodular objective function, this paper considers a more realistic and general situation where the evaluation of a subset is a noisy monotone function (not necessarily submodular), with both multiplicative and additive noises. To understand the impact of the noise, we firstly show the approximation ratio of the greedy algorithm and POSS, two powerful algorithms for noise-free subset selection, in the noisy environments. We then propose to incorporate a noise-aware strategy into POSS, resulting in the new PONSS algorithm. We prove that PONSS can achieve a better approximation ratio under some assumption such as i.i.d.